GameSalad

GameSalad

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You will want to test your games out on your personal Android device(s) prior to submitting them for review by app distributors. The instructions below detail how to prepare your device for use with the GameSalad Creator.

PLEASE NOTE: Windows Creator is NOT compatible with the Viewer software. The following steps are for ad-hoc testing your project.

Setting up your device

On your android phone or android tablet, go to Settings, and then to Manage Applications (or "Applications" on some devices)
Check the box next to "Unknown Sources" to allow installation of your test builds.
Next, navigate to Storage (typically found in Settings -> SD Card -> Phone Storage or Settings -> Storage); uncheck the box next to USB Storage
Turn on USB Debugging (typically found in Settings -> Applications -> Development)

Connect your Android device to your computer via USB.
To verify the connection, run the following from the command prompt: "adb devices".
Note: if your device is connected but not being detected, you may need to download the specific USB driver for that device. Please refer to the manufacturer website for assistance.

Ad-hoc testing

When you are ready to test your game, you can install it directly to your device.
You need to generate a "signed" .apk file for testing. The instructions on how to do this can be found in the web publishing tutorial.
You will also need to know the path to the signed .apk file as it will be required in the next step.

From the command prompt, type "adb devices" to make sure your device is connected and detected.
Next,  type "adb install " followed by the path to the signed .apk file (for example: adb install desktop\signedtest.apk)
You will be prompted with a message indicating success or failure of the install. 

TIP: If you don't want to type out the full file path for your .apk, you can drag the file into the command prompt window instead!

You should now see your game's icon on the device and you can launch it for testing!
When you are finished testing, you can uninstall the ad-hoc build via the device applications menu.